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  Open Game Table
Posted by Harbinger @ Wed Sep 28, 2011 6:13 am
I am considering an open game table using some form of old school DnD style play. We would play whenever people are interested with whoever is available when we decide to play. This would be in addition to my normal Dark Heresy game (which, by the way, is still looking for a tech-priest) and be run more informally, but still be taken seriously. Any day or time is possible if a group can be put together. So if people want to play on Wednesday night, or Sunday morning it is doable.

Rule set would likely be Labyrinth Lord (free) although I am also fond of Castles and Crusades (not free) and nothing is off the table. I would like to keep it somewhat simple but with enough detail to remain interesting. The old white box clones are too simple for my tastes, while full on 3rd edition/Pathfinder is to complicated for this. (if people want to play pathfinder, I would probably use one of the Adventure Paths from Paizo as the campaign)

This game would basically be a big sandbox style game set in a wild land filled with ruins and monster lairs and such. PCs would probably be required to return to a base of operations at the end of each session since we have no idea who would be available for the next session. CHaracter mortality rates would likely be pretty hig, but since you can make characters in a few minutes it might not be a problem.

Is anyone interested or am I just up int he night again?

Comments(1) :: More >> Open Game Table

  Skills
Posted by Harbinger @ Tue Jun 28, 2011 6:44 am
IS a skill system necessary or can skill use be handled using some sort of attribute checks?

Comments(0) :: More >> Skills

  House Rules
Posted by Harbinger @ Wed Jun 22, 2011 2:21 pm
This will be an evolving list of house rules for my Old School Game. Most of these should be pretty obvious when they apply and should be pretty independent of which rule set as they are all pretty similar.

1. No Gender based limits on anything. These typically show up on ability scores, and are a stupid idea.

2. Maximum Hit Points at first level. Fighters with 2 hit points are stupid.

3. Clerics can use any weapon they want. The blunt weapon restriction comes from an obscure reference that doesn't make sense.

Comments(0) :: More >> House Rules

  Rules
Posted by Harbinger @ Wed Jun 22, 2011 11:40 am
I have the following sets of old school rules. Many of them are mostly interchangeable though. An asterisk means it is not available for free

Original rules:
Dungeons and Dragons Rules Cyclopedia*(expensive)
I also have a plethora of 1st and second edition books as well as a big pile of pdfs.

Retroclones;
Labyrinth Lord Original Edition*
Labyrinth Lord* (artless version is a free PDF)
Labyrinth Lord Advanced Edition Companion *(artless version is a free PDF)
Swords and Wizardry White Box Rules
Swords and Wizardry Core Rules
Swords and Wizardry Complete Rulebook*
OSRIC
Dark Dungeons
Basic Fantasy

Not a retroclone, but a new game built using the basic edition rules as a starting point;
Lamentations of the Flame Princess* (artless version is a free PDF)

Old Shcool style games built on the 3e rules
Castles and Crusades*
Tombs and Terrors

Not a retroclone but a new game trying to emulate old school ideas
Dungeon Crawl Classics Beta

I also have a couple of science fiction games built on the old school model.
Mutant Future*: a clone of the original Gamma World using the Labyrinth Lord rules
Stars Without Number: A space opera type game available for free.

Comments(2) :: More >> Rules

  Spam
Posted by Harbinger @ Mon May 23, 2011 6:45 am
THe spam in here gets pretty bad at times. It is always about sports jerseys as well.

Comments(3) :: More >> Spam

  Ogres
Posted by Harbinger @ Wed May 18, 2011 4:24 pm
Ogres live in small extremely inbred family groups. Of course, this makes them horribly deformed and scary.

Comments(0) :: More >> Ogres

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  Recent Posts
Open Game Table
  by Harbinger
  on Wed Sep 28, 2011 6:14 am

Rules
  by Harbinger
  on Wed Sep 14, 2011 7:22 am

Spam
  by Harbinger
  on Wed Aug 10, 2011 12:39 pm

Skills
  by Harbinger
  on Tue Jun 28, 2011 6:44 am

House Rules
  by Harbinger
  on Wed Jun 22, 2011 2:21 pm


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